Farewell Steve Jobs

[vc_row][vc_column width=”1/1″][vc_row_inner][vc_column_inner width=”1/1″][us_image image=”1382″ size=”full” link=””][us_separator icon=”fab|apple” show_line=”1″ line_width=”default”][/vc_column_inner][/vc_row_inner][vc_row_inner][vc_column_inner][vc_column_text]Midway though writing a blog entry about yesterday’s iPhone 4S launch, I’m struck with this totally unexpected news. Steve Jobs, co-founder and CEO of Apple has passed away, aged 56. Steve, and the company he helped create, have been an inspiration to Read more…

Automator Folder Actions

Automator is a little used, and misunderstood application available to all Mac users. If you’ve used it before, then you might find this article interesting as it looks at setting up an automatic folder action for your workflow. If the previous sentence didn’t even make sense, then read on to Read more…

The iPhone 3G Lives On!

A few months ago I made a decision: Whatever new ‘iPhone’ Apple reveals at WWDC, I’m not interested. I don’t have any money, and I’m perfectly happy with my iPhone 3G. My intentions were good, but unfortunately I got sucked in by Apple’s Reality Distortion Field along with everyone else. At one point I actually found myself welling up at the promotional video for the new iPhone 4’s Face Time feature; thinking to myself, “I need that.”.

iPhone 4.0: Why can’t we all just get along?

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There’s been a storm brewing between rivals Google, Adobe and Apple. Each day seems to bring news of some minor sparring between the software giants, but instead of looking on in mild amusement, I’ve started to realise how their actions are affecting the future of smartphone development.

The news that made me sit up and take note came only a day after Apple previewed their new v4.0 OS for the iPhone and iPad. At first glance the change was subtle; an addition to their developer SDK agreement:

Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).

In a way, it’s a pretty reasonable request: that all iPhone applications should be developed and written in a C-based language, and link directly to the iPhone APIs. If I were to develop an iPhone application, that’s what I’d expect to do. However, I’m not an Objective-C or C++ developer – I’ve been a long-time .NET developer for the Microsoft platform, and my immediate thought was not about Adobe and Flash, but about a project called MonoTouch. MonoTouch allows .NET C# developers to work within the environment they’re used to, with all the benefits of the .NET framework, but write fully functional iPhone applications. In effect, it provides a bridge between .NET and the iPhone so that seasoned .NET developers can build multi-platform applications with ease (in fact, MonoDroid is in the works to provide the same bridge to Google’s Android platform). This makes sense from a developer point of view: One dev team can push out an app for the iPhone, Android and Windows smartphones relatively easily, and cheaply. Surely that’s a good thing for both developers and users? (more…)

HowTo: Ubuntu as a Time Machine Volume

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Have you ever wished you could use Apple’s Time Machine service over a network? Since I’ve got almost 2TB of storage on my Linux (Ubuntu 9.10) server, I certainly did – but unfortunately Apple only lets you use physically attached USB or Firewire drives, or their own network-attached “Time Capsule”.

Well, it turns out theres a solution for us Linux folk (more…)